Tuesday 14 January 2014

It's Alive

After a number of failed attempts at making a DevBlog for a bunch of indie projects I started (but never finished), I decided to make on for my own little dabbles in C++ and OpenGL.

So what can you expect to see here?


Essentially, how my program is evolving, update by update (update's a bit of a big word for the small amount of work I get done, but it fits).

My OpenGL test program is based off of the the following tutorials, mixed together to fit my personal preferences:
I will make a post soon, explaining the current status of my test program, what I use and my experiences thus far.

Who am I again?

I am a student of Mathematics and Physics, with a keen interest in game development (at first I tried my hand at 3D art and now I dabble in C++ mostly).

One day, I hope to be able to use my own engine to make a little game ad publish it. That's a nice goal to work towards isn't it?