So what can you expect to see here?
Essentially, how my program is evolving, update by update (update's a bit of a big word for the small amount of work I get done, but it fits).
My OpenGL test program is based off of the the following tutorials, mixed together to fit my personal preferences:
I will make a post soon, explaining the current status of my test program, what I use and my experiences thus far.
Who am I again?
I am a student of Mathematics and Physics, with a keen interest in game development (at first I tried my hand at 3D art and now I dabble in C++ mostly).
One day, I hope to be able to use my own engine to make a little game ad publish it. That's a nice goal to work towards isn't it?